hey guys im in intermidiate level of c# but here is a syntax (or whatever) that i don't understand , see : Tapsell.SetRewardListener((TapsellAdFinishedResult result) ...
hey guys im trying to order an array of X and Y its basically resolutions i tried to go with getting the smallest X value and add it to another array but i came to realize tha...
just saying my opinion , im not an expert im a programmer first use sharp textures for background and everything something edgy you know ? then use more advanced rocket that...
yes thats what i mean , is it your first time ? could you make it work ? i've tried it but i coudn't make a good strategy with it 🤦🏻♂️
smart and pretty , im a c# developer in unity so im not really familiar with this stuff , is it hard to do this sort of things ? I mean getting values from windows
does "it's fine" means that is it ok in terms of performance ? i haven't yet get the EQS exactly , so should i generate a huge amount of them for all of the map ?
Yes , but then people with a weird resolutions (Not weird just the ones that i didn't list them) are forced to play in a smaller resolution right ?
can i ask what is the hard surface scultping ? is it something especial ? or just using the brushes like polish and this sort of things ?
is it dynamic ? i mean is it generated during game or is it pre build ? and is it a good idea to use it in an open world game ?
yeah yeah sure , so im making an open world game and im looking for a way to create a cover system , is EQS a good idea ?
i know i can find info in the site but can you tell me what does it provide ? what is the work flow of it ?
youtube is the best teacher , here a link forexample https://www.youtube.com/watch?v=gfkTfcpWqAY
🤔hmm you mean multiply them and put it in new array then get the min of that ?
so its not the right place to ask ? shouldn't i ask any more questions ? 🙄
you are in C# group too right ? 😂
have you ever work with it ?
isn't it a forex bot ? 🤔
anyone here c# + unity ?