All this stuff about buyback pools is irrelevant imo. Real question is if you went out and bought one of these "games" for your Xbox or Playstation how much do you think youd ...
So say youve done all that and create a game thats gone live who looks after the game once its live?
There is some data why isnt this stuff included on the platform? Would be a good addition
The joy of knowing you created somthing is that what your saying?
Do you have an example of a game thats been created using this?
And this is all transactions or just from mbox contract address'?
And if you wanted to use existing Momos as Characters ?
When is swap function going to be enabled for mined materials in momoverse?
Why cant you see the individual momo leaderboard anymore?
what happened to the boxing game on token master?
Is there a planned adjustment to fees aswell?
Where do the rewards come from?
When will the buyback stop?