as fbx with reset transforms from blender for importing in UE5?
https://youtu.be/jOwUcVUeLFE
There is an official Unreal Engine discord in the channel info, which uses EN as default communication language.
you have more chances on finding answers you seek there, to be honest
I suggest using special plugins for blender which allow you to reset the pivot to the 0,0,0 while exporting without any additional actions.
Thank you very much!
You're welcome
https://discord.gg/unreal-slackers
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