have some more questions. How is one earning by playing the game? i saw it was in ETH, but you now say 100% gets converted to ILV and goes to stakers.
#earn
In Illuvium there will be several options to earn: - sell captured Illuvials - sell farmed materials - sell crafted items - play the marketplace (buy low, sell high) - wager on battles in the Leviathan Arena - earn some of the 1 Million ILV set aside for in-game rewards - … BUT, while the game will be free to play, in order to participate in the earning part of the economy, a bit of money needs to be invested. A full cycle of travelling, curing shards, etc. is currently estimated to be around $50 (this can still change). Early on you MIGHT even be able to get to the paid regions just by grinding the free Tier 0 regions and selling items from there because some people will pay for it on the IlluviDex to get ahead.
#revdis
The tokenomics of this DAO include a 100% revenue distribution. This means that any kind of revenue generated through sales or in-game revenue is distributed back to holders of staked ILV. The same max supply of 10 Million ILV will be used for this purpose regardless of how many games the DAO develops. Revenue distribution is paid out in the form of unlocked ILV and the payout is done multiple times a week without a fixed schedule. Before paying out revenue distribution, the vault converts ETH spent in-game into ILV by buying it off the market which puts buying pressure on the ILV token and thus supports its price development.
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