want to know, how did the game address the previous performance issue?
Have the team moved part of the computation off-chain or is it still completely on-chain?
Hello there, they did not move the computation off-chain and continued with on-chain. Regarding the solution, there was an announcement about it last July 28 where they found the cause of the problem and the target solution to fix the problem. Here's the complete info: https://t.me/MyNeighborAlice/420815
For your first question, the team focused on optimizing the game's performance to ensure smoother gameplay and reduce any previous issues that players might have encountered. We fine-tuned various aspects of the game's code and servers to create a more enjoyable experience for everyone. And for your 2nd question, the game is fully on-chain. If you want to know more you can refer to what @CDilem have shared.🙂
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