fud. The question is in regards to the massive amount of games that are making there way to Immutable, i'm trying to understand why Ultra is lagging behind. Has this anything to do with a bridge between networks? Most games are being build on Ethereum/Solana and Avalanche, Immutable seems to be the one that makes it quite easy for developers to connect to their platform. How does Ultra fit into this picture?
Users and availability of blockchain integration
It boils down to that atm. If you have a game .. you go where there are more active users , and also the easiest path to integrate your blockchain assets. Having a game built on polygon , solana or ETH is much easier now a days cause all the tools are available. This does not mean the user experience is better ,, not at all .. but the games dont really consider that part to much im afraid. Ultra is still opening up tools and paths for people to integrate their games with our tech in a easy way , this year lots of that will be possible. Also , most people are simply not aware of the advantages of Ultra's tech and how this affects user experience .. having a metmask wallet pop up mid game .. is the worse imo .. but .. we dont have a game to show how the ultra tech works yet . so its tricky atm
I totally agree, the user experience in regards to trading nft's is terrible, web3 folks might like it but it definitely is not the way to attract regular gamers. Most of my portfolio is in Ultra because of this, the user experience in regards to transacting with the platform is simple and easy. All that is missing are users, but i expect them to follow suite upon arrival of the exclusive games:)
yeah + lets be honest 99% of these games are shit.
People built plenty of games on WAX, so why zero on Ultra? And why no game to show how ultra works? You could just copy one like eos knights. I really don't get it. Seems like ultra is actively trying not to get games to build. Do they want the sports or fps to be the first?
I think I answered this question already. I cant answer for the game devs that picked wax, you would have to ask them. Regarding the games to show how ultra works well .. we are busy finishing 2 pretty good ones , so. You can go play eos knights in the meantime After we open the tools for people to build and integrate Ultras tech on their own , more should come
how is it looking publisher wise anything you can reveal? last weve known why some of these games partially were delayed ( atleast the announcements etc ) was because of publishers. perhaps @nighty9 can shed a light on that if possible of course!
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