that be a thing?
VRF is an on demand compute function, what do you mean exactly or what is the goal
Thinking for something like a Texas hold ‘em dapp or any casino game like that. VRF now not realistic for it
Well its "on request" as it stands, which is what data streams is doing (pull based). I am not sure what the answer is there for high frequency use, that would prob have to be solved by executing on an L2 perhaps
Maybe in the future it can be built with a batching system, so a large number of requests are rolled up and executed on an L2
Just implement it on a fast l2
Can that work though? Every hole card, flop turn River at scale?
wasn’t funfair working on that years ago? I looked them up and it looks like they are a vc now instead?
TrustDice was using VRF for some of its crypto casino functions. Been a year or two since ive followed them tho.
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