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I got my daughter an ‘archaeologist’ gemstone kit for Christmas.

With a chisel, hammer, and tools you excavate the gems.

This adds 100x more fun than just getting the gems handed to her.

We’ve been doing this for 2 hours and it made me think of Peter Molyneux Curiosity: What's Inside the Cube?

I think I’ve mentioned this one before here, but now with CashTokens…

A game where you tap (mine) a block. Multiple people playing the same block. Each tap is 1 tx on Bch (or you pay for several taps) And within the blocks there are CashTokens to be mined, which can be combined into elements/items that can speed up your tapping and improve your pick axe (more taps per tx etc)

Someone times there could be a meme coin found, or nft, or even a Bch deposit (giving back some of the Bch the game has made)

think this would be something that would be catchy, a lot of fun, generate a lot of transactions, and really suck people into BCH while also turning a pretty amount of income for the duration.

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All tokens should be games episode 1337. Usability is what creates value. Even usability in a virtual world (game world) counts. Being able to use something is what gives that something value, always has been, always will be.

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