Keep? This looks awesome.
https://youtu.be/Aq_iXbpUCwk
Hard to believe that's three years old. So far ahead of everyone else.
Yeah, but I got sidetracked by this darn Telos thing. True story: Wanted to make DrakosKeep but Ethereum was too slow and expensive so I tried to help launch EOS. EOS had too many problems so we launched Telos. Needed decentralized cloud storage so we built dStor. Wanted a metaverse capability so we started building dRealms. All of those things were more needed and more valuable than just the game so we prioritized them but my own funds have limits and I can't have a huge staff. So the game sits unfinished with 6-8 months of work still needed (we have all art, playable mobile game alpha, NFT engine, etc.) I can't sttretch the GoodBlock team any further since they're doing a huge amount of work already. Don't have the extra $1.25M it would take to finish out the game and start selling NFTs. Don't want to sell NFT assets to a game that doesn't have live play yet. If anyone wants to jump in with some cash to get it done, I know it'll be amazing. It's my dream to finish off some of the big projects and take up the game again. I think it would still be one of the best games in blockchain and we would sell a ton of breedable dragon NFTs.
The darn Telos thing is the right project. The ideas in that video predate Loot Project and the whole wave of metaverse projects with interchangeable assets that came after. I think you're right about the timing of the actions too.. the early games like CryptoKitties had painful feedback loops. There are so many cool features of Telos that the block time often gets left out. But for a lot of applications it makes all the difference. People will discover all the thought that has gone into this project, and then that money for awesome games on top will come. 🥂
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