Is it because the lack of libs or golang just does not suit for games like C++?
I think it's lack of libs. There is a few experience reports written up for game dev
There are libs for making games, SDL/OpenGL, but IMHO Golang was not made for making games, should not be used for it, just like, it should not be used for data science or machine learning.
I mean you could make your own engine using the OpenGL libraries
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