pygame and it was kinda okay till i needed to call a function to move a shape for a certain place by threading i can make a socket receive a command while the screen displays the main frame so i need a way so that thread (socket) can call a function to move a shape
main question : how to change shapes place of an openGL shape to certain cordinates ? What i can do is keeping the shape moves by the translatf() but i cant make it stop...
Any ideas ?
Guys really at least there is one in that group that can answer my question
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