pygame and it was kinda okay till i needed to call a function to move a shape for a certain place by threading i can make a socket receive a command while the screen displays the main frame so i need a way so that thread (socket) can call a function to move a shape 
                  
                  
                  main question : how to change shapes place of an openGL shape to certain cordinates ? What i can do is keeping the shape moves by the translatf() but i cant make it stop... 
                  
                  
                  Any ideas ?
                  
                  
                
Guys really at least there is one in that group that can answer my question
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