feature to a game. I had to learn about UDP hole-punching and things like that. Is there a library that an establish a UDP connection between 2 hosts located behind NATs?
WebRTC can do the trick, but you need a STUN server to make the punchholes and a signaling server to exchange ICE candidates
Poco framework.
Thanks. There are lots of free STUN servers, I learnt how to send binding requests to them and parse responses. I will explore the ICE part
Thanks. I will check it out
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