Nope, Dev c++
The code I use is: #include <graphics.h> #include <iostream> #define writeimagefile #define readimagefile using namespace std; int main() { initwindow(1920,1080); writeimagefile("test.png",0,0,1920,1080); readimagefile("test.png",0,0,1920,1080); getch(); } The code loads me the screen, but there isn't the image
We using in our clg
Обсуждают сегодня