game logic
Do I understand that correctly?
I was just wondering if I got that right
You can. There's two ways you can go about it, using GDNative or get the engine source code and make custom modules. With GDNative you export out your C++ gameplay code to a shared library, then use GDNative to import them in godot. Godot modules are used to implement systems, like a dungeon generator, custom nodes etc.
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