maximize effort:publicity
Is mobile app store my best target?
What do you mean by maximizing effort:publicity?
I want to be able to develop the game by myself, yet still have a chance at having an audience.
Well.. that comes under marketing. You could do things like having a dev blog, release trailers on social media which creates hype. Itch.io seems to be a good place for getting some popularity.
You want EA Sports to make a game for you?
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