try to not be biased and take Rust's future potential job market growth into consideration
There's no real answer to this question.
Well the simplest answer is if you want to apply for jobs that require maintaining C++ codebases
It's kind of hard to imagine big game engines rewriting their entire stack anytime soon, so they'll keep being C++ likely forever, and if you wanna work at companies that make those game engines, you must know C++
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