somewhere. I want to make a laser turret that can be rotated on it's X-axis so the lasers can be fired at different angles but the laser turrent still remains on it's major x and y axis. Please does any one have any idea on how I can do it? I've tried various codes but each always has an unwanted side effect. Please help😥🙏
i think this help you.👇
If I were to guess, your turret is spinning in a way that makes it not look stationary. If that's the issue, you need to make the turret's sprite or model symmetrical to have it rotate properly.
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